Game Design and Educational Gamification Workshop
Game Design and Educational Gamification Workshop
The ACM SIGCHI Student Chapter organized its second event of the academic year, a workshop on Game Design and Educational Gamification. The event aimed to explore the intersection of games and education, focusing on how game-based learning can effectively engage learners while making the educational experience enjoyable.
Led by Dr. Sandeep Athavale, Chief Mentor at Edu Games Lab TCS, the workshop delved into various aspects of designing educational games that balance fun with learning outcomes. Around 44 participants from diverse design and technology backgrounds attended, bringing unique perspectives to the discussions. Attendees actively engaged in group activities, sharing creative ideas and applying key concepts in game design.
The workshop emphasized the importance of understanding target audiences, designing learner-centered games, and incorporating constructive feedback to enhance educational impact.